本教程是关于Substance Painter 2022高级纹理设计技术训练教程 Advanced Texturing in Substance Painter 2022,时长:7小时50分,大小:7.3 GB,MP4高清视频格式,使用软件:Substance Painter,Marmoset 4,3DMAX,附源文件,作者:Morteza Hatamzadeh,共7个章节,语言:英语。

你会学到什么?
学习如何为烘培准备资产,以及如何使用(Marmoset toolbag)创建快速而完美的烘培。
你还将学习如何创建灵活的智能材料,如何创建超现实的铁锈和泥土,以及如何在你的纹理上管理正确的材料反应。
在Marmoset工具包中,你将学习如何使用quixel bridge资产设置渲染场景,分配材质、纹理,并使用区域光照场景。
非常逼真的金属材料结构

要求:
您需要了解 Substance Painter 和 Marmoset 的基础知识。如果你不知道这些基础知识,我建议你先看一下介绍性课程。

说明:
在课程中,您将学习如何使用Substance Painter创建有条理的高质量高级贴图,以及如何在Marmoset中渲染资产。
这个培训课程没有声音,所有的培训步骤都是一步一步完成的,不需要声音,你就可以轻松地学习所有的培训步骤。
你可以根据视频,按照培训课程的步骤,达到我在培训中达到的相同输出。

你将学到什么:
学习如何为烘焙准备资产,以及如何使用(Marmoset toolbag)创建一个快速而完美的烘焙。你还将学习如何创建灵活的智能材料,如何创建超现实的铁锈和泥土,以及如何管理你的纹理上的正确材料反应。在Marmoset toolbag中,你将学习如何使用quixel bridge assets设置渲染场景,分配材质、纹理,并使用区域光面或天空光点亮场景。以及如何设置和保存最终的渲染图像。

关于你的老师:
Morteza Hatamzadeh是一位资深的环境和外观设计艺术家,曾参与过各种中大型的生产级项目。

技能水平:
您需要了解 Substance Painter 和 Marmoset 的基础知识。如果你不知道这些基础知识,我建议你先看一下介绍性课程

包含的文件:
源文件

使用的软件:
Substance Painter 7.4.1 Marmoset 4 3DMAX

本课程适用于谁:
本课程所教授的工作流程是当今游戏行业一贯采用的工作流程,但更重要的是,汉娜对细节有着敏锐的洞察力。她有条不紊地收集参考资料,再加上她在纹理方面的天赋,真正把她的道具带到了一个新的水平。对于任何希望提高自己的游戏资产技能的人来说,这是为你准备的课程!

Tutorial – Advanced Texturing in Substance Painter 2022

Advanced Texturing in Substance Painter

In Advanced Texturing in Substance Painter, you will learn how to create well-organized, high-quality advanced textures using Substance Painter and how to render assets in Marmoset.

This training course has no sound and all the steps of training are done step by step, and without the need for sound, you can easily learn all the steps of training.

You can reach the same output that I reached in the training by following the steps of the training course according to the video.

WHAT YOU WILL LEARN

Learn how to prepare an asset for baking and how to create a quick and perfect bake using (Marmoset toolbag). You’ll also learn how to create flexible smart materials, how to create hyper-realistic rust and dirt and how to manage correct material response on your textures. In Marmoset toolbag you’ll learn how to set up a render scene using quixel bridge assets, assign  materials, textures and also lit the scene using area light surfaces or sky lights. and how to set up and save a final render image.

This training course has no sound and all the steps of training are done step by step, and without the need for sound, you can easily learn all the steps of training.

You can reach the same output that I reached in the training by following the steps of the training course according to the video.

ABOUT YOUR INSTRUCTOR

Morteza Hatamzadeh is a senior environment and look-dev artist who worked on various mid to large scale production level projects.

SKILL LEVEL

You need to know the basics of Substance Painter and Marmoset. If you don’t know these basics ، I recommend that you watch the introductory course first

Introduction to Substance PainterIntroduction to Marmoset

FILES INCLUDED

7:48 hours worth of HD Video Footage

Source files

SOFTWARE USED

Substance Painter 7.4.1Marmoset 4

CHAPTER LIST

01 – Explaining & the Baking the Model in Substance Painter

02 – Creating Base Color [Substance Painter]

03 – Creating Smart Materials [Substance Painter]

04 – Creating and Placing Rust [Substance Painter]

05 – Adding Extra Dirt and Details [Substance Painter]

06 – recheck & Setting up your Render Scene [Marmoset]

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