本Unity视频教程是关于Unity赛车游戏物理原理与人工智能大师级视频教程,时长:3小时30分,大小:4.3 GB,MP4高清视频格式,教程使用软件:Unity,作者:Game Institute Inc,共21个章节,语言:英语。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

UDEMY RACING GAME PHYSICS AND ARTIFICIAL INTELLIGENCE
What Will I Learn?
– Discuss the key technical concepts that underpin modern professional racing games
– Work comfortably on racing games in a programming or art/design capacity, either individually or as part of a team
– Understand the important ‘tweakable’ settings that influence the overall feel of a racing game
– More easily diagnose and identify problems in your racing game projects
– Make informed decisions about off-the-shelf solutions vs. custom builds
Requirements
If you wish to experiment with the source code and game project, you will need the latest copy of Unity 5, which is available for free download. However, no software is required if you just want to enjoy the videos and learn about the topics.
Description
This course discusses the key technical ideas that form the foundation of modern commercial racing games. The emphasis is on the driving game physics and the artificial intelligence techniques that are used. It’s a fantastic course for video game developers working on racing game titles. It’s also a perfect fit for gamers and enthusiasts interested in understanding how racing games and related simulations really work. Although the included sample games were built with Unity, the coverage in this course will not require any particular knowledge of the software. Follow-on training is available for students who wish to take their knowledge even further and actually build a racing game of their own!
NOTE: The playable build and project source is no longer offered with this version of this course as the file has become too large for download from Udemy. To get the files please email me directly at joe@gameinstitute.com and I can send you a download link.
Who is the target audience?
This course is targeted first at both amateur and professional video game developers working on racing game titles. It is also perfect for gamers and enthusiasts interested in understanding how racing games and related simulations really work. Although the included sample game was built with Unity, the coverage will not require any particular knowledge of the software. More technically minded learners will probably find the material easier to understand, but most of it is very accessible to non-technical learners as well.

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