本绘画教程是关于动作游戏原画艺术绘画训练视频教程 Developing Enemy Archetypes for Games,时长:2小时42分,大小:1.1 GB,MP4高清视频格式,附工程源文件,教程使用软件:Photoshop,作者:Kurt Jones,共14个章节,语言:英语。

Photoshop是Adobe公司旗下最为出名的图像处理软件之一,集图像扫描、编辑修改、图像制作、广告创意,图像输入与输出于一体的图形图像处理软件,深受广大平面设计人员和电脑美术爱好者的喜爱。多数人对于PHOTOSHOP的了解仅限于“一个很好的图像编辑软件”,并不知道它的诸多应用方面,实际上,Photoshop的应用领域很广泛的,在图像、图形、文字、视频、出版各方面都有涉及。

Digital-Tutors Developing Enemy Archetypes for Games
Welcome to this training where we’ll be sharing with you a process of developing a character concept resembling a bandit and one geared towards a game environment in mind.
We’ll begin this process by sketching a few poses so that we’ll have a variety to pick from when choosing a pose for our bandit concept. Following this we’ll begin to sketch a few conceptual designs for our bandit based on a pose we’ve chosen. From here, we’ll spend several lessons painting over specific portions of our sketch to establish the look and feel of the character.
Along the way we’ll explore how we can use pieces of imagery to help streamline this process as flesh out various elements of the character’s attire. We’ll conclude by painting some overall details to help unify the concept along with some final touches to round out the design such as cleaning up some edges, applying a filter technique to help the image pop and adding an adjustment layer to reinforce the lighting.
After viewing this process, you’ll have the creative spark to visually realize your own game character concepts.

版权声明:原创文章,未经允许不得转载,否则将追究法律责任。
本站资源由互联网搜集整理而成,版权均归原作者所有,仅供观摩学习,不保证资源的可用及完整性,不提供安装使用及技术服务。
如被发现批量采集内容的直接永久封号请知晓(永久会员除外,永久会员随意下载)!
若无意中侵犯到您的版权利益,请来信联系我们,我们会在收到信息后会尽快给予处理!版权说明点此了解