本教程是关于Substance Designer科幻高级视觉效果教程,时长:1小时24分钟,大小:1 GB,MP4高清视频格式,教程使用软件:Substance Designer,作者:Overdraw.xyz,共8个章节,语言:英语。
Substance Designer是Substance贴图工具产品系列之一,它可以帮助美术师高效地创建并且重复应用贴图。Substance Designer是首款能够混合及应用位图, 矢量图和其他元素的专业贴图工具,使用它能够制作复杂的贴图。用Substance Designer制作的贴图具有许多传统位图不具备的优势。后者相对静止且用线性方式制作,而用Substance Designer制作的贴图更具活力,在制作的每个阶段都可以被高度的自定义。
Substance Painter和Substance Designer二者的区别:
Substance Designer侧重在制作一个材质的各种功能性,比如缩放分辨率,调整高光等等,Painter则是为Designer提供了素材,比如手绘的高光贴图,法线贴图等,最终这些题图的功能还是要在Designer里面来完成输出。所以最好双修两个软件。
This training course takes you through the entire pipeline of creating the Materia Orb effect. Learn to author the FX Mesh source content in Houdini and the textures in Substance Designer. Then you’ll import the content into UE4 where you’ll make all of the shaders and dive into Niagara, where you’ll learn how to make AAA quality particle effects.
Skill Level
Houdini: Basic Knowledge
It would be preferable if you knew your way around the software interface, since I don’t cover the basics. However you can create everything in the video since we give step-by-step instructions.
Substance Designer: Basic Knowledge
You should have a basic understanding of Substance Designer and how it works.
Unreal Engine 4: Intermediate
You should have some experience with UE4. I don’t cover the basics in this series.
Contents
70+ minutes of edited, narrated video tutorials, seperated into 7 chapters. We like to make our videos content-dense to save you time.
Houdini File
Substance Designer File
All Source Content
UE4 Project File
Textures
Meshes
Materials
Niagara Systems
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