本教程是关于Substance Painter逼真纹理贴图制作基础核心技术教程 中文字幕 Substance Painter Texturing for Beginners,时长:16小时50分,大小:13.1 GB,MP4高清视频格式,教程使用软件:Substance Painter,附源文件,作者:Hamidreza,共33个章节,语言:中英双语字幕。
你将会学到的:
逼真的纹理
手绘贴图
有机纹理
如何制作自定义材质和面具
为任何渲染引擎导出纹理集
在Substance 3D Painter内使用SD材料

要求:
本课程不包括建模部分,你需要知道如何为你的项目创建3D模型。(课程中包括3D模型)
你应该有Substance 3D Painter 7.4.1及以上的版本。

说明:
你想知道如何用Substance 3D Painter制作任何纹理吗?
那么我欢迎你参加Nexttut的Substance painter纹理初学者课程。

你为什么要向我学习:
我的名字是Hamidreza,我从事动画和视觉特效的3D艺术家已经有8年了。我曾参与过许多短篇动画和一些长篇动画电影。
你将能够用Substance Painter为道具和有机角色进行逼真或手绘的纹理。
你将能够为任何种类的资产制作纹理。

我将会学到什么?
物质3D绘画的用户界面和导航
逼真的纹理
手绘贴图
如何制作自定义的材料和面罩
在Substance 3D Painter内使用SD材料
使用Iray(Substance 3D Painter的默认渲染引擎)进行渲染
有机纹理的制作
为任何渲染引擎导出纹理集

课程项目:
我们将首先了解Substance 3D Painter的用户界面和导航。
在第二章中,我们为一个古董电话制作一个逼真的纹理。
我们没有忘记手绘贴图! 在第三章中,我们将用手绘技术为一个科幻资产制作一个纹理。
在第四章中,我们将学习如何在Substance 3D Painter内使用外部材料。例如来自Substance 3D Designer的材料。
最后,我们将用一个有机资产来总结。在第五章中,我们将为有机资产制作纹理,并学习如何在 Substance 3D Painter 中使用次表面散射。

本课程是为那些想学习新的纹理方法的人准备的。
这是为初学者设计的入门课程,旨在教授您在项目中开始使用Substance 3D Painter所需的一切。

本课程是为绝对的 Substance 3D Painter 初学者设计的。
我应该知道什么或拥有什么来学习本课程。
本课程不包括建模部分,你需要知道如何为你的项目创建3D模型。(课程中包括3D模型)
你应该有Substance 3D Painter 7.4.1及以上的版本。

此课程面向哪些人:
本课程是为那些想学习所有类型的纹理,如现实,手绘和皮肤等。

Substance Painter Texturing for Beginners

要求
This course is not covering the modeling part and you need to know how to create the 3d model for your projects. (course 3d models are included)
You should have Substance 3D Painter.
说明
Do you want to know how to make any textures with Substance 3D Painter?

Then I welcome you to Substance painter texturing for beginners course.

WHY SHOULD YOU LEARN FROM ME:

My name is Hamidreza and I have been a 3D Artist for animation and VFX for about 8 years now. I have worked on many short animations and a few long animated movies.

BENEFITS :

By the end of this course,

You'll be able to texture props and organic characters in realistic or hand painted style with Substance Painter.

You will be able to make texture for any kind of asset.

WHAT WILL I LEARN:

Substance 3D Painter UI and navigation

Realistic texturing

Hand Painted texturing

How to make custom material and Masks

Work with SD materials inside Substance 3D Painter

Rendering using Iray, Substance 3D Painter’s default render engine

Organic texturing

Export texture sets for any render engine

COURSE PROJECTS:

We will start by knowing the Substance 3D Painter UI and navigation.

In chapter two, we make a realistic texture for an antique telephone.

We didn't forget the hand painted texturing! In chapter three we will make a texture for a sci-fi asset with hand paint techniques.

In chapter four, we learn how to use an outside material inside Substance 3D Painter. for example materials from Substance 3D Designer.

Finally, we will wrap things up with an organic asset. In chapter five we will make a texture for an organic asset and learn how to use Subsurface scattering inside Substance 3D Painter.

IS THIS COURSE RIGHT FOR ME:

This course is for those who want to learn new texturing methods.

This is a starter course for beginners and it is designed to teach you whatever you need to start using Substance 3D Painter in your projects.

WHO IS NOT THE IDEAL STUDENT:

This course is designed for absolute Substance 3D Painter beginners,

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:

This course is not covering the modelling part and you need to know how to create the 3d model for your projects. (course 3d models are included)

You should have Substance 3D Painter.

JOIN ME NOW:

Join me and learn how to make all kinds of textures for your future projects.

此课程面向哪些人:
This course is for those who want to learn all type of texturing like realistic, hand painted and skin etc.

版权声明:原创文章,未经允许不得转载,否则将追究法律责任。
本站资源由互联网搜集整理而成,版权均归原作者所有,仅供观摩学习,不保证资源的可用及完整性,不提供安装使用及技术服务。
如被发现批量采集内容的直接永久封号请知晓(永久会员除外,永久会员随意下载)!
若无意中侵犯到您的版权利益,请来信联系我们,我们会在收到信息后会尽快给予处理!版权说明点此了解