本教程是关于Unity中Tilemap关卡设计基础核心训练视频教程,时长:58分,大小:160 MB,MP4高清视频格式,教程使用软件:Unity 3D,附源文件,作者:Michael Taylor,共17个章节,语言:英语。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
Creating game levels has never been so easy. In this course you will be learning Unity’s new tile mapping system to create a simple yet complex 2D playable level.
If you have ever wondered how to create levels in a more time and cost-effective way, then this course is for you. In this course, Getting Started with Tilemap in Unity, you will be learning Unity’s new Tile Palette tool. First, you will discover several different types of tiles used in unity’s engine, Random tiles, Rule tiles, and Animated tiles. Next, you will explore the principles of level design and how to implement them into your current designs. Finally, you will learn the basics of collision scripting within Unity. By the end of this course, you will have the know how to create levels quickly with Unity’s Tile Palette tool. Required Software: Unity 2018
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