本CINEMA 4D教程是关于Cinema 4D中Octane渲染器使用技术视频教程,时长:3小时,大小:1.8 GB,MP4高清视频格式,教程使用软件:CINEMA 4D,共20个章节,作者:Athanasios Pozantzis,语言:英语。

Cinema 4D是一套由德国公司Maxon Computer开发的3D绘图软件,以及高的运算速度和强大的渲染插件著称。Cinema 4D 应用广泛,在广告、电影、工业设计、等方面都有出色的表现,例如影片《阿凡达》有花鸦三维影动研究室中国工作人员使用Cinema 4D制作了部分场景,在这样的大片中看到C4D的表现是很优秀的。在其他动画电影中也使用到C4D的有很多如《毁灭战士》(Doom)、《范海辛》〈Van Helsing〉、《蜘蛛侠》、以及动画片《极地特快》、《丛林总动员》(Open Season)等等。它正成为许多一流艺术家和电影公司的首选,Cinema 4D已经走向成熟,很多模块的功能在同类软件中是代表科技进步的成果。

In this series, take an in-depth look on how to use Octane Renderer with Cinema 4D.
Hello everyone. My name is Brandon Clements and in this series we will take a look at using Octane render for Cinema 4D R18. This series will cover all aspects of creating materials, using Octane shaders, exploring multiple lighting scenarios, creating render passes for post manipulation, and using the newly integrated Substance Engine featured in R18 to create an architectural visualization for an interior living space. We will also take a look at our render from Cinema 4D and Octane render and utilize Blackmagic Design's Fusion A to improve the look and feel of our renders. The primary goal of the series is to take an in-depth look at Octane render and provide explanation on material creation for a practical photo realistic project. All the scene files will be included with the series, so I invite you to follow along, and there is so much to talk about. So without further ado, let's go ahead and jump into our project.

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