本Unity视频教程是关于Unity 游戏建筑场景可视化视频教程,时长:2小时21分,大小:620 MB,MP4高清视频格式,附工程源文件,教程使用软件:Unity,作者:Scott Onstott,共34个章节,语言:英语。
Unity是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
Lynda Unity Architectural Visualization
Want to explore architectural models like you do video games? Learn to create architectural visualizations in Unity 2017, the free and full-featured game engine that enables you to turn 3D models into interactive experiences deployed across web, desktop, mobile, TV, consoles, and more. This project-based course takes you step-by-step through the development of an immersive environment for Frank Lloyd Wright’s famous Fallingwater, named “the best all-time work of American architecture” by the American Institute of Architects. Instructor Scott Onstott starts with a SketchUp model that he cleans up and imports into Unity, where he creates the first-person and third-person characters and cameras needed to explore the model. Then he shows how to improve the building’s appearance by sculpting and texturing the surrounding landscape, and populating it with trees, moving grass, and flowing water. Next, he demonstrates how to animate and script doors so they automatically open as the character approaches. Then real-time lighting is baked into textures for greater efficiency and an overview map is added to keep the player oriented within the overall floorplan. Finally, Scott tests and deploys the final interactive visualization for desktop and the web. No plugins are required to view the results! Follow along to build your own version of the project and strengthen your Unity skills.
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